![]() Gives the player 5-10 Exploding Potions and tosses out 5 Exploding Potions in random directions/distances ![]() Sends out Fireballs in all directions, all nearby players and monsters lose 1/2 their current hit points if hit. Unlike town portal scrolls, this portal can be passed through both back and forth any number of times. Opens a portal to the town in the current Act. The weight of the world feels lighter on your shoulders. +200% to Attack Rating, +200% min and max damage Your spiritual forces recover more quickly The Paladin Cleansing aura will also decrease the duration of shrine effects. Be forewarned, however the opposite can happen and can cause you to lose your shrine effect, being replaced by a detrimental effect. Shrines that have a duration can be used to counter or remove the effects of a monster's curse, such as those cast by Cursed Unique Monsters and Oblivion Knights. ![]() Some Shrines recharge after a few minutes and can be used again. So if you activate a shrine that gives a timed buff while you're still under the effect of a previous one, the effect of the first Shrine will be replaced by the second one. The magical effects of shrines wear off after a brief period of time, and you can only be under the effect of one Shrine at a time. All shrines and similar structures, except for wells, have messages displayed in italic text over them. A Shrine is activated by clicking on it, but before doing so, place your pointer over the Shrine to see what type it is. Shrines are magical structures found scattered around Sanctuary, and each one is beneficial in some way.
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